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21 #include "../../SDL_internal.h"
23 #ifndef SDL_androidgl_h_
24 #define SDL_androidgl_h_
int Android_GLES_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)
int Android_GLES_SwapWindow(_THIS, SDL_Window *window)
GLsizei const GLchar *const * path
The type used to identify a window.
static screen_context_t context
EGLSurface EGLNativeWindowType * window
SDL_GLContext Android_GLES_CreateContext(_THIS, SDL_Window *window)
void * SDL_GLContext
An opaque handle to an OpenGL context.
int Android_GLES_LoadLibrary(_THIS, const char *path)