#include <vulkan.hpp>
Definition at line 31343 of file vulkan.hpp.
◆ ObjectTablePushConstantEntryNVX() [1/3]
◆ ObjectTablePushConstantEntryNVX() [2/3]
Definition at line 31356 of file vulkan.hpp.
31359 :
type( objectTableEntryNVX.type )
31360 ,
flags( objectTableEntryNVX.flags )
◆ ObjectTablePushConstantEntryNVX() [3/3]
◆ operator VkObjectTablePushConstantEntryNVX &()
◆ operator VkObjectTablePushConstantEntryNVX const &()
◆ operator!=()
◆ operator=()
◆ operator==()
◆ setFlags()
◆ setPipelineLayout()
◆ setStageFlags()
◆ setType()
◆ flags
◆ pipelineLayout
PipelineLayout VULKAN_HPP_NAMESPACE::ObjectTablePushConstantEntryNVX::pipelineLayout |
◆ stageFlags
ShaderStageFlags VULKAN_HPP_NAMESPACE::ObjectTablePushConstantEntryNVX::stageFlags |
◆ type
The documentation for this struct was generated from the following file:
ObjectTablePushConstantEntryNVX(ObjectEntryTypeNVX type_=ObjectEntryTypeNVX::eDescriptorSet, ObjectEntryUsageFlagsNVX flags_=ObjectEntryUsageFlagsNVX(), PipelineLayout pipelineLayout_=PipelineLayout(), ShaderStageFlags stageFlags_=ShaderStageFlags())
PipelineLayout pipelineLayout
bool operator==(ObjectTablePushConstantEntryNVX const &rhs) const
ObjectEntryUsageFlagsNVX flags
ShaderStageFlags stageFlags