SDL
2.0
SDL_windowsmodes.h
Go to the documentation of this file.
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#ifndef SDL_windowsmodes_h_
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#define SDL_windowsmodes_h_
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typedef
struct
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{
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TCHAR DeviceName[32];
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HMONITOR
MonitorHandle
;
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}
SDL_DisplayData
;
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typedef
struct
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{
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DEVMODE
DeviceMode
;
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}
SDL_DisplayModeData
;
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extern
int
WIN_InitModes
(
_THIS
);
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extern
int
WIN_GetDisplayBounds
(
_THIS
,
SDL_VideoDisplay
* display,
SDL_Rect
*
rect
);
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extern
int
WIN_GetDisplayUsableBounds
(
_THIS
,
SDL_VideoDisplay
* display,
SDL_Rect
*
rect
);
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extern
int
WIN_GetDisplayDPI
(
_THIS
,
SDL_VideoDisplay
* display,
float
* ddpi,
float
* hdpi,
float
* vdpi);
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extern
void
WIN_GetDisplayModes
(
_THIS
,
SDL_VideoDisplay
* display);
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extern
int
WIN_SetDisplayMode
(
_THIS
,
SDL_VideoDisplay
* display,
SDL_DisplayMode
*
mode
);
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extern
void
WIN_QuitModes
(
_THIS
);
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#endif
/* SDL_windowsmodes_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
WIN_GetDisplayUsableBounds
int WIN_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect)
mode
GLenum mode
Definition:
SDL_opengl_glext.h:1122
WIN_InitModes
int WIN_InitModes(_THIS)
WIN_GetDisplayModes
void WIN_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
SDL_DisplayMode
The structure that defines a display mode.
Definition:
SDL_video.h:53
SDL_DisplayData::MonitorHandle
HMONITOR MonitorHandle
Definition:
SDL_windowsmodes.h:29
rect
SDL_Rect rect
Definition:
testrelative.c:27
_THIS
#define _THIS
Definition:
SDL_alsa_audio.h:31
WIN_GetDisplayDPI
int WIN_GetDisplayDPI(_THIS, SDL_VideoDisplay *display, float *ddpi, float *hdpi, float *vdpi)
WIN_QuitModes
void WIN_QuitModes(_THIS)
WIN_SetDisplayMode
int WIN_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
SDL_DisplayData
Definition:
SDL_cocoamodes.h:26
WIN_GetDisplayBounds
int WIN_GetDisplayBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect)
SDL_VideoDisplay
Definition:
SDL_sysvideo.h:125
SDL_Rect
A rectangle, with the origin at the upper left (integer).
Definition:
SDL_rect.h:77
SDL_DisplayModeData
Definition:
SDL_cocoamodes.h:31
SDL_DisplayModeData::DeviceMode
DEVMODE DeviceMode
Definition:
SDL_windowsmodes.h:34
src
video
windows
SDL_windowsmodes.h
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